Beyond thrilled to officially roll out "Generate in Parts" on - a new standard for Image-to-3D workflows!
Say goodbye to monolithic Al meshes, and hello to clean, modular 3D assets you can animate, edit, or 3D print.
Let's dive in with #PartCrafter👇!
Say goodbye to monolithic AI meshes! 👋
We're rolling out "Generate in Parts" for 3D models on , next week. Things will get modular. ⚙
Another wild update! :) 🚀
All of these 3D objects were generated entirely via AI (each from a single image) and the results are reaching exceptional levels of detail and fidelity.
• Voxel Resolution: 1536^3
• Texture Resolution: 4096*4096
Pretty incredible stuff.
This principle applies beyond AI.
Great work isn’t defined by the tools we use, but by how we use them.
Hardly anyone writes books with a pen, few filmmakers shoot on film anymore, and no accountant works without Excel. Yet we still end up with great books, nice movies, and accurate math.
I appreciate the the tech, but I also see how rife for abuse this is going to be.
If you thought the skills gap was bad now, just imagine how bad it's going to be in 20 years when people can't generate base objects anymore.