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Boop.Fun leading the way with a new launchpad on Solana.

Eliza Crichton-Stuart
All things gaming 🎮 Head of Operations @GAM3Sgg_ 💚 Proud member of @WolvesDAO 🐺 My PFP is @GAM3RSLobby 👀
Fishing Frenzy 10k $RON Tournament
Fishing Frenzy has announced the Community Clash tournament, running from July 17 to July 31. Teams will compete for a prize pool of 10,000 $RON tokens and exclusive pets.
🗓 Registration closes on July 16 - players must sign up on the official website to join or create teams.
🎮 The tournament focuses on teamwork, with players earning points through fishing, cooking, and collecting activities. Fishing XP will count double for scoring.
🏆 The top 10 teams will share rewards, with the highest-ranked earning 2,500 $RON and custom pets. Rewards are distributed based on individual contributions.
Read more here:

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Gm - I wrote a very raw, unedited piece about why I started gaming.
Thank you to G3 and all my amazing team for giving me the platform, guidance and courage to post something like this and share my story.
If you have time to read and let me know your thoughts I would be immensely grateful.
Here’s How The Sims Changed My Life…

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Open Loot's Role in Powering Web3 MMOs
Open Loot is helping shape the future of web3 MMOs by combining immersive gameplay with blockchain-powered ownership.
With over $540M in marketplace volume and $208M in primary sales, the platform provides infrastructure like gasless NFTs, seamless wallets, and fiat on-ramps to support developers and players alike.
Key titles in the Open Loot ecosystem include:
🎮 Big Time by Big Time Studios
A time-travel RPG where players own NFT gear and can convert rewards into $OPENLOOT tokens.
🏝️ WorldShards by Lowkick Studio
A sandbox RPG with floating islands, crafting, and NFT-based land and weapons.
🌾 Moonfrost by Oxalis Games
A cozy farming and life sim with tokenized assets and early access demand.
A newly announced $150M fund will support web3 studios building on the platform, further accelerating growth.
By focusing on quality gameplay first and integrating blockchain in a user-friendly way, Open Loot is helping define what the next generation of MMOs can look like.
Read more here:

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HYTOPIA Born From Minecraft’s Web3 Ban
Originally a response to Minecraft's 2022 ban on blockchain servers, HYTOPIA has evolved into a full-stack, Rust-built game platform with web3 integration, AI tools, and live publishing support.
🛠️ New SDK Updates
Recent updates bring global event routers, particle systems, region-switching, and advanced game mechanics—enabling developers to build everything from MMORPGs to survival games with persistent world states.
🤖 AI Game Creation, No Code Needed
AI workflows now allow creators to prototype and publish games using simple text prompts—no coding required. Tools like MCP connect AI to the SDK for real-time testing and iteration.
🌍 Live Publishing and Asset Management
Games can be published directly via browser or desktop through the Creator Dashboard. Creators can manage assets, metadata, and monetization with ease.
🔗 Web3 Infrastructure with $TOPIA
Built on HYTOPIA Chain (a Layer-2 Ethereum rollup), the platform supports gasless transactions and a growing in-game economy powered by the $TOPIA token.
HYTOPIA is positioning itself as a new kind of game platform—modular, AI-assisted, and ready for scale. Shoutout to @apexjuiced_ and @cagyjan1 for the inspiration for this post 🙏
Read more here:

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State of the Games Jobs Market 2025
Amir Satvat, a recognized contributor to the games industry, has shared recent data collected from his large community of game professionals.
This data, reported on by GamesBeat, provides an updated view of hiring trends across different functions, experience levels, and regions in the games sector.
Here’s what you need to know:
📊 Mid-career hiring dominates
Most job openings and hires are concentrated among professionals with 5–15 years of experience, even when listings appear open to broader experience levels.
🚫 Tough odds for early-career applicants
Chances for new grads globally are around 7% over 12 months — just 2% in North America, and 0.3% outside major hubs.
⚠️ Oversubscribed roles
Functions like narrative and business development are highly competitive. In some cases, there are 20–30 times more applicants than roles available.
📉 Hiring momentum is flat
Games hiring has stabilized, while non-games roles continue to grow—especially in areas requiring adaptable skill sets.
🔄 Career switchers increasing competition
More professionals without prior games experience are entering the field, further crowding popular functions.
📦 Layoffs may not be the biggest issue
Satvat forecasts 5,000–9,000 layoffs this year but notes that AI and labor cost shifts could have longer-term effects.
🧭 New resource: Games Role Workbook v1.0
Built with Outscal’s Mayank Grover, this workbook includes 38,000+ roles updated twice a week, organized into 25 job categories with direct apply links.
Satvat advises young professionals, parents, and educators to approach the games industry with clear expectations and broadened career strategies.
Read more here:

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Eliza Crichton-Stuart kirjasi uudelleen
9 days until Voyager lift-off for @AngryDynomites!
Our resident dino has a few top tips to help you prepare:
1. Upgrade your equipment before claiming to maximise your bonus
2. Efficiency is everything, make sure your pipeline flows smoothly
3. Invite your dino friends, it's more fun (and more rewarding) with company.
Full guide here:

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Eliza Crichton-Stuart kirjasi uudelleen
A very insightful take,
I definitely Learned a lot from reading this when he said we shouldn't look at making a web3 game the same as a web 2 game with just a little upgrades
but a whole different project all together.
It made me realize I did think like that
But he is right its a whole different structure and audience to curate for
Not to mention in game economics has to be well drawn out and makes sense for a change
If you have the time, I recommend going through this article
I wasn't familiar with @SinjinMA pen game

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